This was taken from the Apple News Website (http://www.apple.com/hotnews/features/mythfeature090298.html)
I took out parts that weren't spreading Lies. (About the game's design, etc.)
Text (C) By Apple, My Text (C) ME. As Always, I'm Covering My Butt With USC 17...

The Platform Wars : Mac Gamers Play For Keeps.

     Wars may be deplorable, but the outcome
     of battles can change the course of history;
     as Churchill once noted, if Xerxes had
     won at Salamis, we might all be speaking
     Persian. For Mac fans, the stakes were
     huge when a 17-year-old Mac gamer took
     on the PC world—and won.
The Mac Platform had nothing to do with why he won, but because he used a mac, it has to be something, right?!
     The War is Over. Macintosh Won.
But who's Playing?
     It happened at the 1998 GenCon Game Fair
     (America’s largest gaming convention) in
     Milwaukee, Wisconsin. After more than a month
     of hard fighting, Bungie Software’s Myth Platform
     Wars tournament was finally over. True, there
     were no actual deaths reported (except maybe the
     demise of some myths about the Mac as a gaming
     platform),
Some people thought there were no games available! Well look here! There is one!
     but when Mac user Panamon faced PC
     user Mundrid in the Myth Platform Wars, gamers
     in the audience were riveted to their seats.
The fact that they were using different platforms didn't matter, but here at Apple we'll take whatever shred of news we can take!
     Five hundred “Myth: The Fallen Lords” players
     had slugged it out on the virtual battlefield until
     the two finalists emerged from the rubble. As the
     folks at bungie.net (a free internet-based service
     that allows gamers from around the world to play
     Myth online) summed it up, “In the end Panamon,
     the Mac Champion defeated Mundrid in a
     hard-fought best of 5 final round.”
 

  <<Snipped useless info about the Game>>

                      Panamon (also known as Evan Pickett, 17) won an
                      iMac. He modestly downplays his victory: “The
                      win itself isn’t such a big deal, because every
                      game of Myth has a certain element of luck
                      involved.
The mac platform doesn't matter, it's just that Apple gave me all this money...
                      I got a little lucky in the finals; I took
                      advantage of it. I’m certainly happy I won. It’s a
                      great honor, but it’s still a video game. I’ve
                      always been good at video games, and Myth is
                      what comes after Marathon. Bungie makes
                      software that other companies just can’t equal.”
There are TWO games for the mac...see? Nobody can equal that!
                      Reasons for Using a Macintosh
                      While he’s no zealot (“The whole Mac versus PC
                      thing is overblown”), Panamon has his reasons for
                      using a Macintosh: “I prefer the simplicity of the
                      Mac’s interface, not to mention its better color,
                      font choice, and icons.”
Even though you can change color, fonts, and icons in windows 95, the mac is idiot-simple, and for a twitch-ware addict like Evan, that's all that matters!
                      Myth is great for several reasons, says Panamon:
                      “It’s a new kind of game—tactical warfare with
                      an awesome physics engine. In any other game,
                      being down 2:1 in units left would mean defeat. In
                      Myth, it’s different. That’s why I like it—it’s a
                      thinking game, not just reflexes.”
Unlike the Mac, you have to think with this game...do that with your "Pee-Cee!"
 

     What’s it All About?
     For the uninitiated, Myth: The Fallen Lords is a
     title that has taken the gaming world by storm.
     Myth has won a slew of awards, including 1997
     Game of the Year (Macworld and CG Strategy
     Plus), Strategy Game of the Year (Computer
     Gaming World), Realtime Strategy Game of the
     Year (PC Gamer), and Best Strategy Game
     (CGDC Spotlight Awards).
Nobody else cares about the game, but hey, like we said, we're all desperate at Apple.

<<Snipped worthless info about characters in the game>>

<<Snipped info about where you can play the game and how much practice is needed>>

<<Snipped even more crap about the characters>>

                      “The graphics are fantastic and being able to pan
                      and zoom make it into a fantastic visual game,”
                      says 31-year-old Philip Slater. “At my peak, I
                      would say that I was playing anywhere from 10 to
                      30 hours a week and that was mainly via
                      bungie.net. My wife jokes that Bungie should make
                      a Myth Widow t-shirt.”
Huh heee! I kan kilk and zooooom whn I wuz playen 35 hour a day and I no eat or wash up!

                      Forix (a.k.a. Jeffrey Hersh, a 29-year-old
                      physicist), has played Myth since its release in
                      1997. “What impresses me most about the game is
                      the realism factor,” he says. “Being a physicist, I
                      have an eye for how objects should behave in any
                      simulation or game. The first time a grenade rolled
                      back down the hill at me, I laughed out loud. This
                      was great!”
Games like Duke Nukem 3D had done this for years, but since myth was the first game ever on the mac...we can ignore those "Pee-Cee" Games!
                      “A Big Soap Opera”
                      Among the things that are unique about Myth are
                      the virtual communities that have formed around
                      the game, observes McAllistar [cb], a 29-year-old
                     attorney who practices securities and intellectual
                      property law. McAllistar belongs to the order
                      Clan of the Bear (that’s what the “[cb]” in his
                      screen name stands for). “I’ve joined up with a
                      group of 30 or so other players who love to play
                      Myth, and we have members as young as 15 and as
                      old as 34,” he says. “We’re students,
                      programmers, navy pilots, attorneys, web
                      designers, accountants, pharmacists—the list goes
                      on.”
Ultima Online had things like this, but it was on a "Pee-Cee"
 

<<Snipped info about how people felt about myth>>

     “Myth feels better on a Mac”
     “I’m glad that a Mac player won it,” says
     Caradoc, a member of the Society for Creative
     Anachronism on bungie.net.
Myttth felz betr on a mak caus ther no menues and stuff you just clik and play! I wuz glad a mak persn wun it cauz that means there is one game for the mak!!!11!1!
     “I’ve always felt that
     the Macintosh could be a far better gaming
     platform than the PC, and now we’ve got some of
     the best games to prove it.”
Well, one game, and gee whiz, compared to all the other games on that pesky "Pee-Cee" The mac kinda looks stupid, doesn't it?

     Caradoc (a.k.a. John
     Groseclose, a 27-year-old phone company
     technical analyst), adds, “Myth feels better on a
     Mac than it does on a PC. I can’t quantify that, but
     a number of people I work with agree with me.”
They can't explain why, but they know!
     “Mac tools outnumber PC tools”
     “As for the whole Mac versus PC angle, what is
     refreshing about Myth is that Bungie saw fit to
     release this game cross-platform,” MacAllistar
     [cb] says “They are being paid handsomely for
     their leap of faith. It has been an eye opener for
     PC users as well, since in the world of Myth
     mapmaking applications, Mac tools outnumber PC
     tools at least 5 to 1. It’s refreshing to hear PC
     users complain about there not being enough
     applications for a change.”
Once again, in one game, it really doesn't matter! Wow, the spreadsheet program quatro-sinco-2500 has 50 tools for the mac and only 12 for the "Pee-Cee!" That means the mac is superior!

<<snipped drawings of characters>>

                      Grayhound’s Perspective
                      “It is my almost zealous Mac advocacy that got me
                      interested in Myth in the first place,” says
                      Grayhound, another keen player. “I receive
                      MacAddict magazine, and in one issue I
                      discovered the demo for Myth. Needless to say, I
                      was addicted.”
You see, he said "Zealous Mac Advocacy" which means he buys anything with an Apple Logo and a promise that it is new and innovative.
                      Grayhound has his own perspective on the Mac
                      versus PC angle: “What I find interesting is that,
                      based on the existing census of the computer
                      world, there are around nine times as many PC
                      users playing Myth as Mac users—assuming that
                      the same ratios hold true in games as they do for
                      business software and computer purchases. From
                      that assumed pool, almost a tenth the size of it
                      opposition, the Mac users produced a champion
                      who easily handled the creme de la creme of the
                      PC users. Part of me wonders if the Mac users in
                      general, by merit of their natural affinity for an
                      intuitive interface, their complete trust in the
                      stability of their system, their ability to use their
                      machine to produce rather than for tinkering, make
                      better game players.”
Wow, You mean, for a platform that makes up less then 5 percent of the entire computer industry produced a winner in a game. So you're saying that means that mac users may be better because of their "intuitive" (read "idiot-simple") O/S that Hasn't changed in 14 years? You think they use their machine to produce rather then "tinkering?" How does that make sense? There is no large amount of tinkering involved in a PC, and it's pretty hard to put out work on a machine that is so idiot-proof that it makes complex tasks hard!
                      It’s Not Just a Guy Thing, Either
                      At least don’t try saying that to last year’s
                      champion, Sorcha Payne, a.k.a. Kathy Tafel, a
                      partnership manager for games in Apple’s
                      worldwide developer relations group. (Tafel felt
                      she had to recuse herself from this year’s
                      competition: “I would have loved to defend my
                      crown from the first Myth tourney and stick it to
                      PC Mythers in the name of the Mac, but I felt I
                      shouldn’t compete in this tourney since I helped
                      pick out the prize. I’m glad the platform had such a
                      great champion in Panamon. I knew he’d win since
                      he was using a Mac.”)
You knew he'd win because he used a MACINTOSH! hahahahahaha! Because he uses an O/S with a happy face motif!
 
 

     The Last Word
     As this year’s champion Panamon says, “Myth for Mac is neat because
     it shows PC gamers that the Mac is a game machine also.”
What a hard core game machine! ONE GAME! EVERYONE BUY A MAC FOR IT'S ONE GAME! WHOOOO!
     He got that right: “The Macintosh has always played a significant role
     in the development of Bungie’s games—an exclusive role in the early
     days, and still an important one,” says Bungie’s Zartman. “And as long
     as there are masses of Mac gamers hungry for entertainment, Bungie
     will be making Mac games.” Amen, dude.
Masses of mac gamers? Yeah right, less then 5 percent of the comp. industry ads up to...500, 600 hard core mac gamers?
 
 


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